# ⚙️ Gameplay & mechanics

- [Player characters](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-characters.md): The Ultimate Balance: Diverse Character Types in Elements of a Soul
- [Gameplay play & Mechanics](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/gameplay-play-and-mechanics.md)
- [Loot Battle Mechanics](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/loot-battle-mechanics.md): Welcome to the Loot Battle in Elements of a Soul
- [Player Attributes](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-attributes.md)
- [Elements of a Soul](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-attributes/elements-of-a-soul.md)
- [Levelling Mechanics](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-attributes/levelling-mechanics.md)
- [Stat scaling](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-attributes/stat-scaling.md)
- [Weapon special attacks](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-attributes/weapon-special-attacks.md)
- [Player Structures](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-attributes/player-structures.md)
- [Pickaxe](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-attributes/pickaxe.md)
- [Death](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/player-attributes/death.md)
- [Enemy Mobs](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/enemy-mobs.md)
- [Items & Rules](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/items-and-rules.md)
- [Animals and Food](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/animals-and-food.md): Foods used to restore HP
- [Teleportation device](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/teleportation-device.md)
- [Game scene’s](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/game-scenes.md)
- [Chat Function](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/chat-function.md)
- [Battle Robots](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/battle-robots.md)
- [Outlaw Motorcycle](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/battle-robots/outlaw-motorcycle.md)
- [Server](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/server.md)
- [Sound](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/sound.md): All sounds will be created, crafted, and produced by our in-house producer with the ASM Hydrasynth, Roland SH-4D, Waldorf Blofeld, and other digital based Virtual Studio Technology.
- [layover screens](https://elementsofasoul.gitbook.io/elements-of-a-soul/eoas-mmorpg-game/gameplay-and-mechanics/layover-screens.md)


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